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[圖片及影片] 7.0測試服起動~~~~ [複製鏈接]

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2KF大型活動勳章 K歌達人

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發表於 11-11-21 08:36 AM |只看該作者 |倒序瀏覽 |打印
  1. Public Test of Update v.7.0 Started

  2. 11.19.2011 07:42Announcements

  3. The public test server of v.7.0 update is now available for the players on the server. You are given the unique opportunity to test the new content prior to its release to the main server. To run the test version, please download the specified game client version. The first test of v.7.0 update will finish early November 23rd.

  4. For safety's sake, the game client and updates must be downloaded from the special section on the official website of World of Tanks only. If you download World of Tanks from other sources, your computer may suffer from viruses and spyware. The development team does not bear responsibility for links, game clients and updates located on off-sites.

  5. Attention! Please install the test game client version to a different folder than the current game client version! Also switch off the game client before installing the update. Only players who have registered prior to November 15th can access public test server.

  6. Download the update v.7.0 test game client here (2.49 GB)

  7. Download the update v.7.0 test game client torrent file here

  8. Please select one of the test servers at the launch of the installed test game client version:
  9. W.o.T Common Test I
  10. W.o.T Common Test II

  11. We draw your attention to the fact that the test server is subject to EULA and general rules of World of Tanks game server. The restrictions and punishments are the same as on the official game server of World of Tanks. The details of the public test server of v.7.0 update can be found in the special discussion thread. The discussion of failures and bugs of test update 7.0 is carried out in the special sub-forum only.




  12. Please keep in mind the following specificities of the public test server:
  13. Payments are not accepted on the public test server.
  14. Credit and experience rates for public test server are multiplied 10 times. All players are given 15k gold for testing purposes.
  15. Progress won't be transferred to the main NA server.

  16. List of major changes between versions 6.7 and 7.0:



  17. General
  18. Added the multi-cluster system
  19. Added the camouflage system for all tanks. The purchasing and mounting of camouflage are  available in the ‘tank appearance’ menu
  20. Added 1 tank horn for testing purposes (depending on feedback, this feature will be either developed or removed completely). The purchasing and mounting of horns is available in the ‘tank appearance’ menu.
  21. Added Tier-limits for Tank Companies: Tier 4, Tier 6, Tier 8 and Tier 10. For all these Tiers, SPG Tier limits were added (in the next version the same restrictions will be applied to light tanks)
  22. Added the ‘Complaints’ function. When in combat, click with the right mouse button on the nickname of the player in the list and select the type of complaint in the drop-down menu



  23. Content
  24. Added 2 new maps: ‘Swamps’ and ‘Fjords’
  25. Added new ‘special’ vehicles: Su-85 I and Pz IV Hydraulic (both are available in the shop during the test)
  26. Added ‘box’ vehicles: Pz II J, BT-SV and MTLS-14 (all are available in shop during the test)
  27. Fix for issues with tank models
  28. Fix for the major issues of getting stuck on all maps
  29. On some maps animated birds were added
  30. Clan emblems added on the tanks
  31. Fully reworked the collision models of these tanks: Germany: Pz VI Tiger, Pz 38(t), VK 3601(H), JagdPz IV, VK 3002 (DB), Pz III/IV, Pz 38H735(f), Pz S35 739(f), Pz B2 740(f), Pz 38 NA, E-100.
  32. USA: M4 Sherman, T29, T32, T30, T14, M5 Stuart, M7, M2 med, M4A2E4, Ram II.
  33. USSR: Т-34, KV, MS-1, А-20, SU-18, IS-3, Т-44, SU-85B, SU-14, Valentine LL, Matilda LL, KV-3, Т-54, IS-7, KV-13, Object 704, А-32.




  34. Gameplay and Mechanics
  35. Amount of penalty points for team killing and team damage doubled
  36. Changed the mechanics of finding minimal armor thickness while penetrating with HE rounds
  37. Added the tracers representation from enemies in the view sight – the narrow sector in the direction of the player’s gun
  38. Added the tracers representation from enemies in the SPG mode, if the firing tank is in the view screen
  39. Once exiting the battle, your tank will stay on the battlefield till the end of the battle. If it was not destroyed, it will automatically be destroyed at the end
  40. Fixed the rare issue of scouting the whole enemy team while they are out of line of sight
  41. Fixed the rare issue with the horizontal violent movement of the gun sight
  42. Fixed the rare bug with the low turning velocity of the Pz IV
  43. Fixed the rare issue of the gun sight jamming while it’s moved in sniper mode near a building
  44. Fixed the issue with ‘Invader’ achievement
  45. For all German 8.8 cm L/71 guns, the new ammo type with 240 damage was added
  46. The characteristics of 7.5cm conic gun for VK 3601(H) were slightly reduced
  47. 7.5cm conic gun is added to the Pz VI Tiger for both turrets
  48. T44: added the new LB-1 gun for second turret, added new V-54-6 engine with 680 h/p
  49. Changed the models and parameters for both of the turrets of the IS-3 tank
  50. The normalization of AP and APCR rounds was slightly downgraded
  51. Changed the view parameters and ammo rack durability of the Tier 7-9 Medium Tanks
  52. Changed the settings on all automatic cannons
  53. The price of Tier 2-3 vehicles was slightly reduced



  54. Interface
  55. Improvements of the mini-map: scale change, transparency change, turning on/off, markers for commands: ‘Help’, ‘Follow me!’, ‘Attack’
  56. Added tips for interface elements of garage. They can be activated pressing ‘F1’ button in the garage
  57. Improved vehicle markers: range sorting added
  58. Added more settings for markers above the vehicles
  59. Added the possibility to switch to analogue marker colors for vehicles (color-blind modification)
  60. Reworked the players list in the battle loading window
  61. Added the battle tasks description at the battle loading window
  62. Added the new mode of representing player lists; Buttons for switching between modes were added as well
  63. While selling a tank you can now quickly remove crew and equipment from it
  64. Added clan information in the player’s statistics window
  65. Changed the design of the tank ‘post-mortem’ tip
  66. In the battle interface, additional equipment (camo net and binocular telescope) will now be shown.
  67. Added the automatic removal of consumables that cannot be mounted with current tank set up
  68. Added a notification sound for when the gun reticle is at its smallest
  69. Changed the sound of hitting and damaging a tank module
  70. Changed the sound of collision between a static object and tank with velocity higher than 10 km per hour
  71. Added the sound of base capture notification
  72. Added the spam filter for equal symbols, smiles and messages spamming in in-game chats
  73. Added the option of mapping the controls on additional mouse buttons
  74. Added the notification of an attempt to sell a tank, which cannot be purchased in the shop (PzKpfw V-IV, for example)
  75. Added the notification of a successful screenshot
  76. Added the notification of reaching the daily tank selling limit
  77. Added notification of the attempt to resupply gold ammunition and consumables with gold or without it
  78. Removed the control setting ‘Camera position’
  79. The Caps Lock indicator is now enabled on the login screen
  80. In the personal files of the tank crew all the achievements other than ‘Battle Heroes’ and Epic Achievements were removed
  81. Fixed the representation of additional XP earned for the first battle during specials
  82. Fixed and reworked the names of some American vehicles
  83. Fixed and reworked the text of some interface tips and dialogue screens
  84. Added the representation of awards received by World of Tanks on the login screen



  85. System
  86. Improved game performance on some PC configurations
  87. Reworked the system of special effects; new effects for shots, hits and explosions
  88. Added more settings for special effects
  89. Improved game settings behavior when using Logitech keyboards and Alienware notebooks.
  90. Fixed some troubles with running the game on multiscreen PC configurations
  91. Completely reworked the mechanics of improved dynamic shadows
  92. Added the new Antialising type – FXAA
  93. Improved the quality of in-game voice chat
  94. Added the ‘vignette’ effect

  95. Discuss on Forum
複製代碼
7.0看來更新不遠了@"@
遊戲公告:http://worldoftanks.com/news/853-public-test-update-v70-started/
我希望在本星期可以進行測試 可以說一說自家的對7.0感覺吧/~\
因為近來比較忙 抱歉大家的說
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